Clock in, never leave

Over here in the United States, most of us have off from work on Independence Day. It’s a National Holiday, after all, where people gather to grill meat, drink beer, and remember Bill Pullman’s iconic speech aboutkicking alien ass. It’s a lazy, relaxing day; a few hours where most people can escape the doldrums of a working life.

It’s ironic then that I spent a notable percentage of my morning playing Pippin Barr’sIt Is As If You Were Doing Work. Thebrowser-basedgame is a low-fi send up to the often soul-crushing nature of inter-office memos and the tedious nature of endless typing.

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You’ll spend most of your time inIt Is As If You Were Doing Workgrinding out emails with specific character limits, adjusting calendars, and toiling away in hopes of earning a promotion. Every once in a while, all that hard work nets you a short break, where players can goof off on the outdated Windows desktop and play someBrickbreaker. The work never ends though, because there’s always another assignment to be completed or a promotionjustout of reach.

The ghost at the end of the hallway

Picking up the smiley face post-it off the broken mirror

John and Molly sitting on the park bench

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Looking at the ghost of Jackie inside the lighthouse