Clock in, never leave
Over here in the United States, most of us have off from work on Independence Day. It’s a National Holiday, after all, where people gather to grill meat, drink beer, and remember Bill Pullman’s iconic speech aboutkicking alien ass. It’s a lazy, relaxing day; a few hours where most people can escape the doldrums of a working life.
It’s ironic then that I spent a notable percentage of my morning playing Pippin Barr’sIt Is As If You Were Doing Work. Thebrowser-basedgame is a low-fi send up to the often soul-crushing nature of inter-office memos and the tedious nature of endless typing.

You’ll spend most of your time inIt Is As If You Were Doing Workgrinding out emails with specific character limits, adjusting calendars, and toiling away in hopes of earning a promotion. Every once in a while, all that hard work nets you a short break, where players can goof off on the outdated Windows desktop and play someBrickbreaker. The work never ends though, because there’s always another assignment to be completed or a promotionjustout of reach.








