Bandai Namco has issued an update this morning, addressing matchmaking errors and crashes that popped up on launch night forTekken 8.
The latest entry in theTekkenseries went live last night, and I hopped on for a few rounds with friends myself—said pals were playing on PC, and I was on PlayStation 5. It was quite surprising when we continuously ran into issues with crashing while trying to create and run an online lobby match. Whether PC-to-PC, or on crossplay, both platforms kept seeing crashes.

It doesn’t look like we were alone in this, either. Players wereposting about itonvarious social forums, sites were starting to write about it, and Katsuhiro Harada himselfmade a statement. Per the Tekken official account, it was due to “a high concentration of users connecting to matching and competition servers.” Which reads to me as, dang,Tekken 8might have been a bit more popular at launch than they expected. Anecdotally, I saw it hovering in the top sellers of Steam last night, so that’s something.
An update is live forTekken 8matchmaking
Now, this morning, theTekkenteamsays a fix is live, and online experiences “should now be much smoother.”
“Errors and crashes that occurred during online matching and matches have been resolved by server modifications and enhancements,” said Haradain a post this morning. “Thank you for your cooperation in reporting!”

Ok guys!! For all platforms!Errors and crashes that occurred during online matching and matches have been resolved by server modifications and enhancements.Thank you for your cooperation in reporting!Please enjoy#TEKKEN8https://t.co/q263NNdpu0
That’s good news forTekkenfans, including myself. Because honestly, when the game was live and working, I was having a blast withTekken 8. I know we’re in an upswing era for fighting games right now, butTekkenwas the series that weathered the storm of harsher years for brawlers;Tekken 7was, at least for me, always a respite during leaner years for fighting games.

So legitimately, I’m hoping this fix bandages all the problems, because I’m quite eager to get back to working on my Jun Kazama. Here’s hoping the servers are now stable enough to support some Good AssTekken.






