Team Meat loves the PC, as evidenced by a recent promise to never develop a game that couldn’t be brought to computers. Speaking on a recentIndie Games podcast, Ed McMillen said that PC gaming is a necessity for indie developers.

“We’re never going to make a game that couldn’t also be on PC,” he claimed. “That’s a stupid thing for most indies to do. PC is crucial.”

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Super Meat Boydoubled its success on PC compared to the Xbox 360, so it’s safe to say that the studio will be supporting the medium for many moons yet.

As I said yesterday, PC gaming is home to many great indie titles that would fail on any home console. While people constantly chat about intense graphics and high-end machinery, it’s games likeSuper Meat Boythat really typify what PC gaming is about.

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