Back to the Sewers

It’s great to see more an more successful game developers openly share their fan art with us.Snakepixel’s concept for a new edition ofWario Land,Konjak’s plans for a new Daisy game,Secret Base’s aspirations for an officially licensedAvengersbeat ’em up, and now Derek Yu’s dreams of a NES-eraTeenage Mutant Ninja Turtlestitles are all equal parts delightful pipe dreams and legitimately great ideas.

After spotting this art on Twitter,I asked Derekwhat he’s actually do with theTMNTproperty if he were able to make an NES game with it. He told me he’d make a “…top-down stealth game that switches between city and sewers, changes to free-scrolling beat ’em up when you enter a mission. Regular missions are randomly-generated, special missions are unlocked when you win enough territory back from the Foot Clan. Getting spotted too many times in the top-down part will force you back to the sewer for a time and let the Foot gain territory. And some kind of sewer skateboarding mini-game like the special stages in (seen below).”

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I hope that whoever owns the game rights to theTurtlesis reading this. You’re sitting on a goldmine here.

The ghost at the end of the hallway

Picking up the smiley face post-it off the broken mirror

John and Molly sitting on the park bench

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Looking at the ghost of Jackie inside the lighthouse