Source Gaming spills the beans
Source Gaminghas quickly made a name for itself in theSmashcommunity, thanks to its in-depth research on the development of theSmashseries, itsexpert data miners, and its general passion for all aspects of the franchise. Most recently they’ve turned their focus toSmash Bros.creator Masahiro Sakurai, in an effort to providethe most accurate possible English translationsof his various comments and presentations.
In this translation of a presentation Sakurai gave onthe development ofSuper Smash Bros. Brawl, we’re given a closer look at how Microman action figures were used to plan different attack animations in the game. Make me wonder what our chances are of finally gettingNon-Specific Action FigureSmash Bros.4DLC. Even if he’s just a Mii outfit, it would still be a treat to relive one of Nintendo’s strangest E3 moments.









