82% gone in two weeks

Theannouncement ofRadical Heightswas met with a collective shrug from most players. This was yet another battle royale game in what was quickly becoming an overstuffed genre. While I don’t agree with that sentiment, even I was surprised to see Cliffy B chasing trends instead of setting them, like in his past. That being said, I’m surprised at how quickly the game seems to be falling out of style.

Just two weeks after releasing into early-access on Steam,Radical Heightshas lost around 82% of its player base. The peak player count was around 12,500 on day two, but that has fallen to around 2,200 as of April 25. That isn’t completely destitute, but it certainly doesn’t look like the game has a bright future ahead of it.

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Some prominent Twitch streamers have managed to draw in huge crowds while playing the game, but that can probably be attested to their own popularity versus interest in the game. My only experience with the title comes from watching some streams, but nothing about the game appeals all that much to me. If it weren’t for Game Attack playing it, for instance, I would have never batted an eye atRadical Heights.

The opening area of the Whisper mission, in a small grove.

The Divide in the Cosmodrome, where the Guardian was resurrected.

A holofoil Ribbontail, as seen in collections.

The Phoneutria Fera hand cannon, inspired by the Season of the Haunted armor set. It has a unique, galactic glow.

Three Fuses appear in a match of Apex Legends' Wild Card mode.

Mad Maggie opens a supply bin and an item with a symbol indicating infinite ammo appears.

Legends slide through a zipline in King’s Canyon in Apex Legends.

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The Yeartide Apex tex Mechanica SMG with a Holofoil glow.