Digital Foundry charts a course through dangerous waters

On paper, Sony’s PlayStation 4 has 50% more rendering power than Microsoft’s Xbox One. How will that translate to real-world performance? How will multiplatform games be affected? The people must know, and they must knownow!

Ever the instigator, Digital Foundry has decided to temporarily sate gamers’ technolust by creating a set ofcompletely hypothetical spec comparisons. Using PCs with equivalent guts to the two upcoming consoles, DF ran a few games, such asTomb RaiderandCrysis 3, to see how well the machines could maintain a high frame rate. Some numbers are tossed around, big words are used, and an early hypothesis is drawn.

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My opinion? It looks like we’ll have another PS3 / Xbox 360 situation on our hands — the PlayStation performance boost is not as drastic and some have made it out to be. I predict multiplatform games will be more or less identical, but that won’t stop certain gamers from splitting hairs and claiming unequivocal superiority. I’ll never understand those people.

In Theory: Can Xbox One multi-platform games compete with PlayStation 4?[Eurogamer]

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