I think Occams would agree

I’ve made it no secret that while horror is my definite jam, I’m a gigantic wiener and don’t play nearly as many horror games as I should/would like to. A weak constitution mixed with anxiety prevents me from enjoying the genre like I would. Still, that doesn’t mean I can’t share cool stuff when I happen upon it.

Lamentumis that very type of “cool stuff.”

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Set in mid-19th century New England,Lamentumsees players guiding Victor, a young aristocrat, through a damn-it-it’s-haunted-isn’t-it mansion in his quest to find the earl capable of curing a rare disease. Since this sort of thing almost never goes well, you’ll of course encounter all sorts of freaky shit that wears its influences on its sleeves. I’m getting plenty ofResident Evil,Silent Hill, and even someHellraiser. Nice.

Still rather early in development, the two-man team at Obscure Tales promise fight-or-flight game mechanics allowing players to stand their ground or hit the road, multiple story paths and endings based on player choices, and a good variety of melee and firearm weapons to take on the macabre enemies and bosses rolling around.

The ghost at the end of the hallway

Also, there’s a tooth in your inventory. Occams, take notice.

Lamentumjust flat-out looks really neat. It’s slated for a Q4 2019 release across PC, PS4, Xbox One, and Nintendo Switch.

Picking up the smiley face post-it off the broken mirror

John and Molly sitting on the park bench

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Looking at the ghost of Jackie inside the lighthouse