That could be good

You won’t get much substance from this teaser trailer forGTFO, but I figured the game was worth putting on your radar all the same. It’s a “hardcore co-op action horror FPS” from 10 Chambers Collective, a studio made up of former Overkill Software folks includingPaydaydesigner Ulf Andersson.

“Every expedition inGTFOis unique and the game lets you make informed decisions on what equipment and weapons to bring — but even then survival is not guaranteed,” says 10 Chambers’ Simon Viklund. “GTFOthrows so many curveballs and unknown factors at you that you and your team always have to stay on your toes — and the atmosphere is suffocatingly tense.”

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Ever so slightly elaborating on their plans, Ulf Andersson explains that “10 Chambers is completely self funded, meaning there is no board of directors that dictates our creative choices. We can go for a more niche audience — soGTFOgoes out to the tight knit, die hard co-op teams of 2-4 people. Technically you may play alone, but really — the world ofGTFOis no place for lone wolves and stragglers. They’ll die, lost in the game’s endless maze.”

With those descriptions and the vague “work-in-progress visuals” shown today, I can’t help but envision imagery from movies likeThe DescentandAs Above, So Below(do not watch this, you’ve been warned!). I’m curious to see what we’re actually up against inGTFO, but the general concept has me on board.

The opening area of the Whisper mission, in a small grove.

The Divide in the Cosmodrome, where the Guardian was resurrected.

A holofoil Ribbontail, as seen in collections.

The Phoneutria Fera hand cannon, inspired by the Season of the Haunted armor set. It has a unique, galactic glow.

Three Fuses appear in a match of Apex Legends' Wild Card mode.

Mad Maggie opens a supply bin and an item with a symbol indicating infinite ammo appears.

Legends slide through a zipline in King’s Canyon in Apex Legends.

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The Yeartide Apex tex Mechanica SMG with a Holofoil glow.