Bum-bo want coin, Brett want Bum-bo

We’ve known about Edmund McMillan and James Id’sThe Legend of Bum-bofor a good long while now, but we’ve never actually known much about it. Bum-bo is a companion inThe Binding of Isaac, and this game has been billed as a prequel to Isaac’s macabre downward journey. Also, it’s some sort of hybrid randomly-generated, spell-casting, match-4, turn-based puzzle RPG.

It’s a lot to process, especially from the limited teases we’ve seen. However, the developers have given us a much more substantial look today. Embedded above is the first gameplay trailer forThe Legend of Bum-bo.

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Seeing it in action, the systems start to make sense. It seems as if the match-4 mechanics energize Bumbo’s different attacks, which he then uses to target enemies. There’s also a certain novelty to seeing theIsaacaesthetic translated to a 3D cardboard-like look. Anyone who watched closely probably noticeda very familiar legtoward the end of the trailer.

McMillan and Id are no closer toaBum-borelease datethan they were at the beginning of the year. It’s still casually set for a 2018 launch on PC, Mac, and iOS devices. However,a post on the game’s sitestill holds out hope for a Switch port sometime in 2019.

The ghost at the end of the hallway

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John and Molly sitting on the park bench

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Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Looking at the ghost of Jackie inside the lighthouse