Electronic Arts declares the game performed below expectations

It had co-op and cover-based shooting, but Electronic Arts’ flailing attempts to makeDead Space 3“appeal to a wider audience” apparently failed. Visceral’s latest game now joinsTomb Raider,Hitman: AbsolutionandResident Evil 6as the newest mainstream game to have failed its masters.

Crysis 3also fell short of its expectations, though EA has not revealed what those expectations were, and how much either game actually sold.

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“Crysis 3andDead Space 3came in below our forecast,” is all the publisher would say.

Whatever they sold, it seems that disappointment in the sales of so-called “AAA” games is becoming quite the trend. It’s high time publishers readjusted their expectations, but in an industry lorded by demanding shareholders, that’s probably not going to happen.

Promotional art for Warframe`s Duviri Paradox, which shows Dominus Thrax and the cast of the expansion.

Before you start feelingtoojustified aboutDead Space 3‘s failure in spite of “dumbing down,” it’ll be interesting to see whetherthe game’s microtransactionswere considered a success instead. If so, it’ll be a very clear indication of where the industry is going — as original sales fall short of the mark, publishers are sure to try and make back their money simply by pumping more cash out of the buyers.

Sadly, it’s looking likely that this is where these “failures” are leading us. Ironically, the people who are still supporting these games are retail are going to be expected to pick up the tab for the games’ disappointing sales as well.

Naoe, Sorin, and Jinchiro looking serious

Of course, that all hinges on whether or notDead Space 3‘s money-grubbing plans actually worked. We’ll have to wait and find out.

EA earnings call transcript[Seeking Alpha viaVideogamer]

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Oraxia, a spider-inspired Warframe with multiple legs. Webs appear on the background.