TheBlacklightdevelopment team is back with another video to follow theirdev diary video series. Before, they just showed off their own excitement, and talked about the technology and art behind the game. This time, they talk about my personal favorite improvement to the game: customization.

It’s something I talked about a little bit inmy previewof the first phase of the closed beta. The customization is really all that and a bag of chips. They video details many of the big aspects, but yet, there was still a lot more not covered, such as voice packs, titles, and emblems. It makes the customization in other similar shooters likeCall of Duty— or evenBattlefield— look limited and antiquated by comparison.

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The move to a free-to-play model certainly seems to have allowed the developers a great deal of freedom to experiment with the game’s various mechanics. It is currently in closed beta, and interested persons can apply to check it out over at theBlacklight website.

The opening area of the Whisper mission, in a small grove.

The Divide in the Cosmodrome, where the Guardian was resurrected.

A holofoil Ribbontail, as seen in collections.

The Phoneutria Fera hand cannon, inspired by the Season of the Haunted armor set. It has a unique, galactic glow.

Three Fuses appear in a match of Apex Legends' Wild Card mode.

Mad Maggie opens a supply bin and an item with a symbol indicating infinite ammo appears.

Legends slide through a zipline in King’s Canyon in Apex Legends.

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The Yeartide Apex tex Mechanica SMG with a Holofoil glow.