It’s coming along, Kickstarter backers

Judging by the first gameplay video of Harmonix’s reboot ofAmplitude, development’s coming along rather nicely but is still far from done. This prototype update for Kickstarter backers is heavy on placeholder visuals and has some incomplete audio, but the core gameplay looks to be strong.

Creative lead Ryan Lesser runs the off-screen demo and explains how Harmonix is adding some nuance toAmplitudethis time around. For instance, tracks will scroll in both a convex and concave fashion, whereas the original reserved the former for singleplayer and the latter for multiplayer.

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We’ll see what else all thatsweet Kickstarter moneybrings to the table whenAmplitudereleases in March on PS3 and PS4.

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