Mike Z talks comeback mechanics in fighting games
Here’s a quick clip from our hour long interview about fighting games withSkullgirlsdesigner(andBlazBluechampion) Mike Z. We talked about about balance and tiers, comeback mechanics, the different between a fighting game that rewards random tactics Vs. a game that rewards hardened strategy, the controversy around theSkullgirlscharacter design, and a lot more. Check it out the full episode ineither videoorpodcast form. Mike and I kept talking for at least another 20 minutes after the show was over, and I can’t wait to have him on again....